Xlive weapons updates remove |
Tue, 13 October 2015 05:18 |
Artofeel
Messages: 195 Registered: August 2013 Location: Russia
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Senior Member |
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This mod will replace xlive requirements for weapons update with local equivalent
also it replace update result if is affect on multiplayer game only
it's only affect on new weapons, so you will need to BUY WEAPONS AGAIN if you have it alredy
It ONLY for Traitor's Keep DLC!
It replace globals.gdb so is not compatible with other mods that replace it
Setup:
use Catspaw's GFWL emu
put DLC folder to Fable 3 game directory
offsets for manually modding
globals.gdb
ObjectInventoryLegendaryPistolBarnumificator
offset: 00114DF8
9F18DC1B > E9242696
ObjectInventoryLegendaryRifleHeroCompanion
offset: 00231318
7CECBA2B > BE372342
offset: 0023131C
FF0B5E3D > 40A72537
ObjectInventoryLegendaryRifleScattershot
offset: 00147610
DFEEFD7A > DFE78030
ObjectInventoryLegendarySwordMerchantsBodyguard
offset: 00166808
B28A322B > C6ADA885
offset: 00166810
CA73E5FB > 6D80722F
[Updated on: Tue, 13 October 2015 21:53] Report message to a moderator
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Re: Xlive weapons updates remove |
Sat, 10 June 2017 10:31 |
squark
Messages: 45 Registered: February 2015 Location: Ireland
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Member |
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I tried that and... same error.
It's a bit weird.
I might have to find somewhere to download the Golf Weapons pack (thought I already had that) but I really don't want to create an account on a forum just for that.
[Updated on: Sat, 10 June 2017 10:39] Report message to a moderator
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Re: Xlive weapons updates remove |
Wed, 14 June 2017 09:34 |
squark
Messages: 45 Registered: February 2015 Location: Ireland
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Member |
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Well... I've never seen any of them in any of the shops.
The Golf Weapons pack (Thundaraga, Hammer of the Whale and Donna's Kebab) was a reward for the Fable Coin Golf thing that was only available of Windows phones IIRC.
So... I guess it's already in the script files though I've already tried to add them via scripting, but they don't show up even though the rest of them do.
local mostLegendaries = {
'ObjectInventoryLegendaryHammerFaerie', <- this shows up fine
...
'ObjectInventoryLegendaryHammerHammerOfTheWhale', <- this doesn't
'ObjectInventoryLegendarySwordDonorKebab', <- this doesn't either
'ObjectInventoryLegendarySwordThundaraga', <- nor does this
...
}
for key,value in pairs(mostLegendaries) do
if Inventory.GetNumberOfItemsOfType(GetLocalHero(), value) == 0 then
Inventory.AddItemOfType(GetLocalHero(), value)
GUI.DisplayReceivedItem(value)
end
for key,value in pairs(mostLegendaries) do
if Inventory.GetNumberOfItemsOfType(GetLocalHero(), value) > 1 then
Inventory.RemoveItemOfType(GetLocalHero(), value)
end
end
I'll see if any of the shops have them for sale. Brightwall's blacksmith is a big pile of nope.
I'm guessing neither Bowerstone nor Aurora's selling any of them.
Damn...
[Updated on: Wed, 14 June 2017 10:07] Report message to a moderator
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Re: Xlive weapons updates remove |
Wed, 14 June 2017 23:01 |
Artofeel
Messages: 195 Registered: August 2013 Location: Russia
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Senior Member |
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squark wrote on Wed, 14 June 2017 21:34Well... I've never seen any of them in any of the shops. you can add them by scripts
squark wrote on Wed, 14 June 2017 21:34The Golf Weapons pack (Thundaraga, Hammer of the Whale and Donna's Kebab)
+
squark wrote on Wed, 07 June 2017 23:24INV_ITEM_WEAPON_WHALE_DESC
INV_ITEM_WEAPON_DONOR_DESC
INV_ITEM_WEAPON_THUNDARAGA_DESC
It's not just a coincidence
something completely fucked up
did you try new game with right DLC order?
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